Tag Archives: digital

PROTO-FACTURING

Rapid prototyping has been a tool used by the design, engineering, and architecture fields since the advent of computer-controlled fabrication systems in the 1990’s. The basic methods have been either additive (stereolithgraphy, 3D printing) or subtractive (CNC machining). Additive methods slowly “grow” the part within a build chamber out of...

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INFOGRAPHIC ARTIFACTS

Many have said that Design is communication. Typically designers are trying to express elements of a brand’s values, or communicate a device’s functionality or proper method of use, or weave a narrative about the relevance of the object in a person’s life. Sometimes, “because it looks cool” is as deep...

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VECTOR LINES

We’ve posted several trends about the interplay between the digital and physical worlds. One aspect of the digital aesthetic that has emerged, coinciding with a broader revisiting of 1980’s design cues, is the Vector Line. Originally, this element was introduced via early 1980’s (even late 1970’s) arcade graphics: Asteroids, Tempest,...

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DIGITAL REALITY

When the digital age truly arrived in the mid-90’s, digital UI designers worldwide were challenged to envision the aesthetic of this new medium. Not surprisingly (and very cleverly), they drew upon metaphors familiar in the real world: folders, arrows, hands, buttons, drop-shadows, transparencies. These intuitive cues helped users make the...

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